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portslie Checks Minecraft

Monitor Minecraft servers

An open port 25565 doesn't mean anyone can play. portslie sends the same query the launcher sends before it lists your server, and alerts you when it gets no answer or an empty one. For Java and Bedrock.

Check it once right now, no account

What a port check misses

If the server runs behind Pterodactyl or Docker, the port is open before Minecraft has started, and it stays open after the server has crashed and only the wrapper is still running. An ordinary uptime service connects and reports green.

portslie keeps asking after the connection: is there a valid answer? Are slots and version set? Only then is the server up for portslie. A server that is still starting often answers already, but reports 0 slots and no version.

Java Edition
Server List Ping, TCP 25565
Bedrock Edition
RakNet ping, UDP 19132
Reads
Version, slots, player count
Plugin on the server
none needed

Three levels instead of green or red

Each check tests step by step how far the server answers. The report says at which level it stops.

  1. Level 1: port reachable. Java: the port accepts the connection. Bedrock: the ping gets any answer at all.
  2. Level 2: protocol answers. A valid Server List Ping response or a valid RakNet pong arrives.
  3. Level 3: content plausible. Slots greater than 0 and a version are set. The report then says, for example, 14/100 players, 1.21.1.

What you get

Questions about Minecraft monitoring

Do I need a plugin or a query port?

No. The Server List Ping is built into every Java server, including Paper, Spigot, Fabric and Forge. If server.properties contains enable-status=false, the server doesn't answer the query and portslie reports level 1.

Does it work with Geyser, i.e. Java and Bedrock on one server?

Yes, as two targets: one with the check type Minecraft (Java) on the Java port, one with Minecraft Bedrock on the port Geyser opens. That way you see separately whether Bedrock players can still get in.

How often is it checked?

On the Free plan every 5 minutes, on Small every minute, on Large every 30 seconds. You set the interval per target; it can't be faster than the plan allows.

Does portslie see whether the server lags?

No. TPS and tick times can only be measured from inside. portslie checks from outside whether the server answers the way a player sees it before joining.

Can I monitor a server I don't run, such as my network's?

Technically yes, the query is the same one every launcher sends. Only publicly reachable addresses are checked; private networks are blocked.

Know before your visitors notice.

Three targets are free. You see the first result after the first check.

3 targets · checked every 5 minutes · no payment details